Project type: End-to-end web application
Role: UX designer (reported to Mike Cianni, CTO, Passage)
Industry: Metaverse, Gaming, Social Networking, Web3 & NFTs
Tools: Figma, Slack
Duration: Q3 2022 - Q2 2023
Users entering the Passage platform need a simple and intuitive 2D interface that helps them discover new experiences, manage digital assets, and connect with others—without feeling lost in an overly technical or complex virtual ecosystem.
Objective: Create a familiar, easy-to-use 2D interface for users to discover games, manage assets, explore NFTs, and engage socially.
Objective: Clearly articulate the problem based on user needs and insights.
Objective: Explore a wide range of ideas to solve the defined problem.
Objective: Create interactive versions of the application to test key functionalities and user interactions.
High-fidelity Mockups
Objective: Validate assumptions, discover usability issues, and iterate based on feedback.
Designing a 2D interface for a metaverse platform taught me the importance of clarity and comfort in unfamiliar digital environments. The challenge was balancing familiar Web2 behaviors with the power and openness of Web3/immersive tech.